A Castle Built From Random Rooms is a text adventure built in twine in which you must escape from a castle built from random rooms. Playable and downloadable at itch.io, A Castle Built From Random Rooms is a magnificent masterpiece of the genre (kind of diverting, really). Contains several rooms, and also a few clever jokes.
You should play it you might like it.
___________
Notes:
1. This game was made during July and August 2024.
2. Using TWINE
3. It was inspired by/based on The Citadel Of Chaos by Steve Jackson
4. But then diverted away from that a bit because I was just making up any old rubbish that seemed to fit.
5. Anyway I know what I’m doing now so the sequel should be better, probably.
If you like the things you've read here please consider subscribing to my patreon or my ko-fi. Patreon subscribers get not just early access to content and also the occasional gift, but also my eternal gratitude. Which I'm not sure is very useful, but is certainly very real.(Ko-fi contributors probably only get the gratitude I'm afraid, but please get in touch if you want more). Thank you!
If you like the things you've read here please consider subscribing to my patreon or my ko-fi. Patreon subscribers get not just early access to content and also the occasional gift, but also my eternal gratitude. Which I'm not sure is very useful, but is certainly very real.(Ko-fi contributors probably only get the gratitude I'm afraid, but please get in touch if you want more). Thank you!
This was made using the Pulp game editor for Playdate. You can download the game below, to play either through the Pulp app emulator or the playdate itself (maybe – I have no idea when they’re released or how they work).
To install it you’ll need to extract and import either the json file (which I think is the source code) into the pulp app, or load the .pdx folder onto your playdate (if anyone actually has a Playdate). You might need to make an account first to use the Pulp editor, and there’s import buttons on the main page that should hopefully work with these files.
__________
Notes:
1. Made in March 2022
2. The sounds/soundtrack are terrible, for which I apologise
3. But they were the best I could do.
4. It is supposed to be intentionally irritating.
5. But the sound on this video is somehow broken even more.
6. I have no idea how to capture system sounds using quicktime, so had to record the audio through the internal microphone, the noise cancelling algorithms of which seem to have eaten half of the static and most of the beeps.
7. Sorry about that.
If you like the things you've read here please consider subscribing to my patreon or my ko-fi. Patreon subscribers get not just early access to content and also the occasional gift, but also my eternal gratitude. Which I'm not sure is very useful, but is certainly very real.(Ko-fi contributors probably only get the gratitude I'm afraid, but please get in touch if you want more). Thank you!
Saturday Afternoon Ikea Trip Simulator is a one joke text adventure designed to simulate the experience of going to Ikea on a Saturday afternoon (other times of day and/or days of the week are available upon request).
1. Made between October 30th and November 2nd, 2021
2. It’s made in TWINE, so should hopefully work in all and any browsers, but I cannot guarantee it.
3. I haven’t actually been to an Ikea in two years so it’s possible this is by now all horribly out of date.
4. I will hopefully never find out enough to know.
5. For more information about Ikea, please read this important piece of reportage, live from my 40th birthday
If you like the things you've read here please consider subscribing to my patreon or my ko-fi. Patreon subscribers get not just early access to content and also the occasional gift, but also my eternal gratitude. Which I'm not sure is very useful, but is certainly very real.(Ko-fi contributors probably only get the gratitude I'm afraid, but please get in touch if you want more). Thank you!